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League of Legends is supported on TeamBattles with 2 game modes.

Requirements

Riot Games connection required. All team members must link their Riot Games account.
Link your Riot Games account:
  1. Go to Settings > Connections
  2. Click Connect next to Riot Games
  3. Authorize the connection

Team Size

5 players per team.

Game Modes

ModeNotes
Summoner’s RiftLeague mode only
ARAMOptional Draft Pick toggle

Maps

MapGame Mode
Summoner’s RiftSummoner’s Rift
Howling AbyssARAM
The map is determined by the selected game mode - there is no manual map selection for League of Legends.

ARAM Draft Pick

When creating an ARAM match, you can enable Draft Pick mode. This allows teams to select their champions instead of the standard All Random mechanic.
Draft Pick is an optional toggle that appears during match creation when ARAM is selected as the game mode.

Rank Tracking

Your League of Legends ranked stats can be synced automatically from the Riot Games API and displayed on your stream overlay. Setup:
  1. Connect your Riot Games account in Settings > Connections
  2. Go to Settings > Game Stats and select League of Legends
  3. Choose your queue (Solo/Duo or Flex) and click Sync
Your rank, LP (League Points), wins, and losses are retrieved automatically. Data is cached for 15 minutes. Display on stream: Enable the LoL Solo/Duo or Flex widget in the Overlay Editor under the “Game Specific” tab, or use the Simple Overlay for a quick no-account setup.

Competitive Rules

All rules listed below, as well as any situations not explicitly covered, are subject to Admin review and enforcement at their discretion.

Summoner’s Rift Settings

SettingValue
Game ModeTournament Draft
Bans Per Team5 (3 in Phase 1, 2 in Phase 2)
Side SelectionHigher seed or match creator selects for game 1
  • Loser of each game in a series selects their side for the next game
  • Champion swaps are only permitted during the 60-second Finalization Phase

ARAM Settings

SettingValue
Game ModeAll Random
Draft PickOptional (enable via match settings)
  • When Draft Pick is disabled, standard All Random champion assignment applies
  • When Draft Pick is enabled, Tournament Draft is used on Howling Abyss
  • Champion bench swaps follow standard ARAM mechanics

Champion and Item Restrictions

  • Newly released or reworked champions are restricted for the release patch (approximately 2 weeks)
  • Newly released items are restricted for the release patch (approximately 2 weeks)
  • Champions or items disabled by Riot Games in live service are automatically ineligible
  • New runes or summoner spells are restricted for the release patch (approximately 2 weeks)
Banned Skins:
SkinReason
iBlitzcrankHitbox/animation mismatch
Dragon Trainer HeimerdingerTurret animation differences
Elementalist LuxUnclear particle effects
Pax SivirLimited availability
Riot SingedLimited availability
Draven DravenLimited availability
Using a banned skin is treated as exploit abuse and may result in a game forfeit.

Behavioral Rules

RuleDescription
Intentional FeedingDeliberately dying to enemy players or turrets to provide the opposing team with gold and experience advantages.
AFK and Going IdleLeaving the game or going idle during an active match. All players must remain actively participating for the entire duration.
Bug and Exploit AbuseUsing any champion ability, item interaction, or game mechanic that creates an unintended game-breaking advantage.
GhostingHaving any third party relay game information from a spectator feed, stream, or broadcast to an active player during the match.
Emote and Voice Line Spam (ARAM)Excessive taunting via champion emotes, voice lines, or mastery badge displays. Casual use is fine; persistent spam to harass opponents is not.

Match Policies

PolicyDetails
Riot Account RequiredAll players must have a valid Riot Games account in good standing connected to their TeamBattles profile. The same account must be used for all matches throughout a season.
Anti-CheatRiot Vanguard must be installed and active. Scripts, macros, map hacks, wallhacks, or programs modifying game files are prohibited.
No-Show (League)Teams must be ready within 15 minutes of the scheduled match time. After 15 minutes, the absent team forfeits.
Pause Rules2 pauses per team per game, 10 minutes total pause time per game. Valid reasons: player disconnect, hardware malfunction, software crash. Strategic pausing is prohibited.
DisconnectsPlayer must reconnect within the pause time. If unable, play continues 4v5. No mid-game substitutions after Game of Record is established.
Game of RecordEstablished when any attack or ability lands on minions, jungle creeps, structures, or enemy champions, or when the game timer reaches 2 minutes. Before GOR, restarts can be requested; after GOR, admin approval is required.
SubstitutionsOnly allowed between games in a series. Substitutes must be registered on the team roster. Substitution must be communicated before champion select begins.
Side SelectionGame 1: Higher seed or match creator selects their preferred side. Subsequent games: Loser of the previous game selects. Blue Side provides first pick; Red Side provides last counter-pick.
Proof SubmissionPost-game scoreboard screenshot or replay file (.rofl) required. Replay files should be retained for 7 days. In disputes, replay files serve as definitive evidence.

Penalties

TierNameDescription
1st offenseWarningA formal warning is issued and recorded.
2nd offensePoint DeductionPoints are deducted from the team’s standings.
3rd offenseMatch ForfeitThe match is forfeited and recorded as a loss.
RepeatedSuspensionThe player or team is suspended from competition.