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Create a match to challenge other teams. The match creation wizard guides you through three steps.

Steps to Create

1

Team & Game

Select the team that will be playing, then choose a game:
  • Call of Duty: Black Ops 7 - 4v4 tactical shooter
  • Valorant - 5v5 tactical shooter
  • League of Legends - 5v5 MOBA
Your team must have the required gaming connection linked for the selected game (e.g., Activision for CoD, Riot Games for Valorant or League of Legends).
2

Game Configuration

Configure game-specific settings:
  • Game mode - Select from available modes (varies by game)
  • Map selection - Choose map pool type and preference mode (if supported by the game)
  • Series length - Best of 1, 3, 5, or 7
  • Roster - Pick active players and optional bench players
  • Game-specific options - Some games have additional settings (e.g., Draft Pick toggle for League of Legends ARAM)
Map selection is not available for all games. League of Legends maps are determined by the selected game mode.
3

Match Settings

Finalize the match details:
  • Schedule - Play Now or set a specific date and time
  • Restrictions - Input device and platform restrictions (optional)
  • Objectives - Bonus challenges for extra XP (optional)
Once you have completed all three steps, choose how to proceed:
  • Save as Draft - Save your match and finish later
  • Create and Publish - Make the match visible to other teams immediately

Scheduling Options

OptionDescription
Play NowMatch starts immediately when accepted
ScheduledSet date/time (1 hour to 7 days ahead)
Scheduled matches can have an expiration time - if not accepted by then, they are automatically cancelled.

Input Device Options

OptionDescription
AllAny input allowed
Controller OnlyControllers only
Keyboard & Mouse OnlyKB&M only

Match Objectives

Add optional challenges for bonus experience:
  • Complete during the match for +5 XP each
  • Both teams can attempt objectives
  • Examples: No deaths, headshots only, speed runs

Publishing

After publishing:
  1. Match appears in “Available Matches”
  2. Other teams can view and send acceptance requests
  3. You review requests and approve an opponent
  4. Match moves to “Accepted” status