Overview
The Game Developer API drives a match through its lifecycle: create, accept, ready, submit scores, and forfeit or complete. Each step has a dedicated endpoint under the Game Developer API section of the reference. This page covers the concepts; see the individual endpoint pages for request and response schemas.Match attribution
Game-created matches carryleagueId and leagueSeasonId only when the match belongs to a
league season; for ad-hoc matches both are null.
Idempotency
Create and forfeit accept anIdempotency-Key header for safe retries - see the
Idempotency guide.