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Counter-Strike 2 - Match Rules

Rules and settings that apply to competitive matches.

Counter-Strike 2 matches use TeamBattles match rooms for scheduling, map selection, lobby codes, rosters, score proof, and disputes. Steam rank tracking is not required for CS2 match creation.

Private Match Settings

These settings must be configured in the private match lobby before the game starts.

Match format

Configure the lobby before inviting the opposing roster.

Teams 5v5
Round format MR12
Win condition First to 13 rounds
Overtime Enabled when available
Friendly fire Enabled
Team collision Enabled

Use the TeamBattles selected map list for manual series, vetoes, and preferred maps.

Both captains should verify the map, side assignment, and server region before round one starts.

Series setup

Best of 1 Play one selected map
Best of 3 Play maps in TeamBattles order until one team wins two maps
Best of 5 Play maps in TeamBattles order until one team wins three maps

Any setting not listed above must be left as the default option, or a penalty may be awarded to the other team.

Loadout & Gameplay Restrictions

Gameplay Rules

Roster integrity

Only players listed on the active TeamBattles roster may play. Substitutions must use the bench roster or be agreed by both captains before the next map starts.

Match restart

Restart a map only when both captains agree before meaningful round progress or when an admin rules that a server issue invalidated the map.

Score proof

Captains should capture the final scoreboard for every map and upload proof during score submission or dispute handling.

Match Policies

Penalties

Violations are enforced with escalating penalties. All enforcement is subject to Admin review.

Lobby setup issue warning

Incorrect lobby settings corrected before meaningful play.

Unapproved roster substitution minor

A player swap occurred without captain or admin approval.

Exploit abuse major

A team gained a competitive advantage through a prohibited exploit.

Cheating or information abuse critical

Use of cheating tools, live spectator information, or comparable integrity breach.

Any additional rule or restriction changes must be mutually agreed upon before the match and supported by written or verbal proof.